I made a machine I call the Hexa-Bouncer. It’s the newest addition to a line of useless but mildly interesting ball bouncing machines and the direct successor of the Octo-Bouncer.
Continue reading The Hexa-BouncerCategory: Bouncer
Work on Hexa-Bouncer
It’s been 5 years since I posted something. What was I doing all that time? I’ll give you the short summary: kid was born, made an indie game, made another indie game, changed jobs.
So now I’m tapping on my keyboard again. Why now though? I thought it might be nice to revisit my old hobby of making useless machines. So that’s what I am doing lately.
The Octo-Bouncer: Advanced Bouncing Patterns
Roughly three months have passed since I wrote my initial post about a machine I call “The Octo-Bouncer.” What has happend since then? In this post I talk about what parts of the machine were updated. Why they were updated and what kind of stuff the machine is able to do thanks to these updates.
Continue reading The Octo-Bouncer: Advanced Bouncing PatternsThe Octo-Bouncer
I started thinking about ball juggling machines in the year 2014. I wrote about my first few attempts at creating them in this blog post from the year 2017. In 2018 I wrote another post about my then newest build. We’re now in the year 2020. And finally, the quest to get a machine to juggle a ping pong ball reliably has come to an end (as this current build is able to keep the ball bouncing for hours.)
Continue reading The Octo-Bouncer